Screen-print color separations, right in your browser

Spot + Sim process · per-plate films · 300 DPI · art never stored

Original

Drop artwork here or click to browse

JPG, PNG, WebP. Low-res art? You can upscale it right here.

Print preview

Separating…

Upload artwork to rip the seps.

The print preview and individual color plates appear here.

Fit
pinch or ctrl+scroll to zoom · drag to pan · double-click for 100%

Channels

Each card is one screen. Change its ink color (the base too), hide or solo it in the preview, push its density, choke it, and set how much base goes under it. Click a film to open it full size.

No channels yet. Upload art to rip the seps.

How it works

Upload art, pick the shirt color (or none), and rip it into individual color plates: spot seps for logo art, simulated process for photoreal art on darks. View every plate as its ink color or as the 100% black film, then export at 300 DPI.

Spot seps and simulated process, demystified

A screen print is built one ink at a time: each color in the design gets its own plate, output as 100% black on clear film, burned to its own screen. Spot separation snaps clean logo art to its exact ink colors. Simulated process goes further: it blends a small standard set of inks with halftone dots so photorealistic art prints on dark garments, white underbase first, colors over it, highlight white on top.

Separation Engine does both. It reads your art, picks the ink palette (or you set it), and rips one plate per ink. Flip any plate between its ink color and the black film view, then export press-ready 300 DPI films with the same dot rules as the Halftone Engine.

Your art stays yours

The preview, plates, films and exports are all built in your browser. To pick inks and solve sim seps, a downsized copy of the art goes to the Separation Engine server for that one rip and is never stored or kept.